Common Misconceptions about Software Architecture – Part II 20 بهمن 1386
“Architecture is [insert favorite technology here].”“The network is the architecture. The database is the architecture. The transaction server is the architecture. The GUI is the architecture. CORBA is the architecture. This standard is the architecture…” This is a special case of the previous point. Yes, many of these aspects are part of the architecture, but […]
Common Misconceptions about Software Architecture- Part I 19 بهمن 1386
“Architecture is design.”Yes, architecture is design. It is about making the difficult choices on how the system will be implemented. It is not just the “what.” But not all design is architecture. Architecture is one aspect of the design, focusing on the major elements — the elements that are structurally important, but also those that […]
Responsibility-Driven Design 18 بهمن 1386
Responsibility-Driven Design و به خصوص تکنیک CRC-Class Responsiblity Collaboration- یکی از سادهترین تکنیکها و روشهای طراحی شیءگرای نرمافزار است. مبدع آن، خانم Wirfs-Brock است. کتاب ایشان با نام Designing Object-Oriented Software منتشر شده به سال 1990، یکی از تأثیرگذارترین کتابهای حوزه طراحی شیءگرا بوده است. در سایت شرکتشان در مورد ایشان آمده است: Rebecca Wirfs-Brock, […]
What Is Domain-Driven Design? 18 بهمن 1386
Over the last decade or two, a philosophy has developed as an undercurrent in the object community. The premise of domain-driven design is two-fold: For most software projects, the primary focus should be on the domain and domain logic; and Complex domain designs should be based on a model. Domain-driven design is not a technology […]
Coding Standards- بخش سوم 18 دی 1386
The Tyranny of Tools I have seen teams attempt to enforce a style through the use of tools. Some tools are benign and helpful. Many IDEs, for example, allow you to specify things like indent level, brace placement, etc. With a single keystroke you can ensure that a batch of code conforms to the team […]
Coding Standards- بخش دوم 18 دی 1386
Style not Substance A good coding standard should be about style and form, not about substance. It should not attempt to legislate good design. It should not, for example, proscribe goto or public variables. Those rules are part of the body of knowledge that all software developers should have, and are not a matter of […]
Coding Standards- بخش اول 18 دی 1386
یکی از مهمترین مراحل در توسعه نرمافزار، برنامهنوسی و کدنویسی آن است و یکی از مهمترین مشکلات در این مرحله، کمکیفیت و ناهمگون بودن کدی است که توسط برنامهنویسان نوشته میشود. برای حال یا کاهش اثر این معضل، یکی از روشهایی که معمولاً به کار میبریم، تدوین استانداردهای برنامهنویسی است که برنامهنویسان ملزم به پیروی […]
